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Deep Surfaces material study exploration render UE4 design architecture texture growth plant wall green wall vegitation biophillic lithophytes

DEEP SURFACES

EXPLORING DEEP 3-D TEXTURES, MATERIAL ROUGHNESS AND LITHOPHYTIC GROWTH

This series tests means of digital texture application onto surfaces. It speculates how qualities of variation, material depth and roughness could make space for living matter. Crevices, cracks, folds and pockets allow debris and organic matter to accumulate over time. Spontaneously, plants and animals begin to occupy these voids and new aesthetic and experiential qualities emerge.

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